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Can you stop hangry zombies out in force with your trusty ball blaster before the dawn?
Players get to shoot at zombie targets both physical and virtual for points and tickets. The virtual zombies appear on the 43″ HD display, while four molded zombie toys make their way towards the player instead of the game chamber. To advance through several stages and gain tickets along the way, keep both at bay! This combination of target types makes for a more complete and replayable gaming experience compared to normal electro-mechanical redemption games.
Players use the mounted force-feedback ball blasters to shoot at both types of aforementioned targets; the action takes place inside of a self-contained chamber. The balls are then recycled by the machine to reload into each blaster.
Zombie Night manufactured by Unis Technology
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